![]() The three different binaries combined earned Habby over $1m in daily IAP revenue for the first time on August 28, and it has hit $900k in IAP revenue per day since. The Google Play edition of the game has earned Habby a relatively modest $2.7m to date, because of that week delay. Appmagic says Habby has earned just over $12m from IAPs across two Survivor.io binaries – a China-only SKU ($3.4m IAP to date) and the ‘rest of world’ app ($9m IAP to date). The vast majority of player spend is on iOS as it stands, because the game was released on the App Store a week before Google Play. The zombie shooter was released in August and has already passed 12m downloads and earned Habby a total of $15m IAP revenue to date, according to Appmagic data sourced by. Archero maker Habby has another hit on its hands with Survivor.io.
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